﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace FUSE
{
    public class Map
    {
        //grid to contain all galaxy components and current position of the ship
        public Hashtable galaxyComponentsTable;    //isn't this supposed to be a hashtable
        //the gravitational forces of the planets
        public Vector2[,] galaxyForces;

        private Texture2D backgroundTex;

        int xSize;
        int ySize;

        public Map(int gotXsize, int gotYsize)
        {
            this.xSize = gotXsize;
            this.ySize = gotYsize;

            galaxyComponentsTable = new Hashtable();
            galaxyForces = new Vector2[xSize,ySize];
        }
        public int getXSize()
        {
            return xSize;
        }

        public int getYSize()
        {
            return ySize;
        }
    }
}
